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0 - Puzzle
1 - Pokemon GO
2 - Escape Rooms
3-National Treasure
3.5 - Culture
4-Guild Wars 2
5 - D&D
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WHAT IS A QUEST?

Narrative
A QuestXR QUEST is a story told by weaving together a series of intellectual and/or physical CHALLENGES which players complete to achieve various REWARDS.

Most Quests are played at certain physical locations and the narratives can incorporate elements of the location. The example mini-game, Alice's Artifacts, is set at the Huntington Library, an art museum and botanical gardens in Pasadena, California. The framing of the Quest is derived from Alice's Adventures in Wonderland, but the ciphers and clues incorporate various locations at the Library, including the rose garden and the famous Blue Boy painting.

Sequential Narratives, Continuing Adventures, and Regional Missions offer the opportunity to connect Quests to create larger stories which players can experience at a variety of locations over time.
Challenges
CHALLENGES are tasks which can be intellectual (puzzles, riddles, ciphers, etc.) and/or physical (go a certain distance, get heart rate up, etc.) which are delivered to players mobile devices via:

AUGMENTED REALITY
An AR experience is an animation, image, video, text, etc. which is overlayed on the real world via the mobile device's camera

VIDEO and IMAGE
Use video or images to display visual information to the players

AUDIO
Use audio to speak to the players

TEXT
Display riddles, ciphers, etc. to players via displayed text, messaging, and/or email

PUZZLES
Interactive mini-games the players must solve to complete the challenge
Triggers
TRIGGERS deliver the Challenges to the players based on either an specific IMAGE or LOCATION.

IMAGE
Any distinct image can be used as a trigger to deliver a challenge - a painting, a sign, a logo, etc. If it is unique (e.g., the painting the Mona Lisa, the challenge will only be delivered when a player scans that specific image at the object's specific location with their phone. If it not unique (e.g, the Starbucks logo), the challenge will be delivered anytime that image is scanned regardless of location.

LOCATION
Challenges can be designed to be delivered at specific locations (based on the mobile device's location services). If the trigger is location-based, it will only trigger when the player is in that specific location.
Avatars & Rewards
AVATARS
Players can import Metaverse Avatars created in apps such as Ready Player Me so that game items such as skins, fashion, etc. can be used outside the QuestXR ecosystem.

OWNERSHIP
All items won or earned in QuestXR are fully owned by the players so they can buy, sell, and trade them on-platform or on 3rd party sites such as OpenSea.

IN-GAME CURRENCY
The QuestXR ecosystem includes an in-game economy where players can purchase, find, or earn in-game currency which can be used to buy game items.

IRL REWARDS
Players can be rewarded with e-gift cards, loyalty points, etc. for completing Challenges and/or Quests.

THE ADVENTURE


QUESTXR SIMULATION

THE TECHNOLOGY

THE FEATURES

About Us

Entertainment and technology experts with over 50 combined years of experience, Adam and Zach have always been on the forefront of emerging technology for the Entertainment Industry. From DVD/Blu-ray mastering and digital distribution to blockchain rights management, they have been involved with pioneering much of the technology and process currently used for digital entertainment distribution.

With QuestXR, they are now turning their talents to creating the next wave of digital entertainment, or rather “edutainment,” by using augmented reality (AR) and other technologies to take the escape room out of confinement and into the world. With venues such as museums, historical sites and botanical gardens, storylines will incorporate history, science and math.

Taking inspiration from massively multiplayer online role-playing games (MMORPGs) and movies like National Treasure, they are building a fun and challenging game that can be played at any level, with or without others, throughout the world. Players can win rewards by completing interlocking quests that can stand alone or build upon each other.

Use the form below to contact us for more information.

The Team

Contact Us

ADDRESS

Chris Niswandee
Smallsys INC , 79 Dragram
Tuson , 88879
USA

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